The 3D / 4D sand table
Prepare the map. Try it yourself.
A digital sand table, rebuilt photoreal. Browse a wide-area terrain model, drop to eye level at an objective, draw an area and export a map bundle for the units below you, and watch reconnaissance video land on the map as a fresh time-slice. This is a live demonstrator: the jobs you launch run on our hardware, in the same containers we deploy on sovereign infrastructure.
- Browse a photoreal world — table view to eye level
- Draw an area, export a georeferenced map bundle
- A reliability layer that marks its own trust
- Recce video in — the map updates
The officer's journey.
1 · Pick a world
Choose a demonstration site. Northern-European survey sites are shown located; other sites are anonymised, with coordinates offset for landowner privacy — relative geometry and headings stay true.
2 · View the table
Explore the interactive map and the photoreal 3D reconstruction. Toggle the flight track, the model envelope, and the reliability field that marks where the map is verified and where it is extrapolating.
3 · Draw an area and export
Fence an area of interest and request an export. A background job crops the layers, packages a standards-based bundle — georeferenced raster, envelope and gap vectors, provenance — and hands you a download.
4 · Fly a route
Request a flythrough of a world and preview it as a rendered clip — the same trajectory engine that plans and checks routes against the reliability layer.
5 · Ingest recce video
Watch a real overnight run replay: a single video pass becomes a georeferenced, photoreal time-slice on the table by morning. A guided demonstration — the before-and-after of one real flight.
1 · Pick a world
Open the table
Job status
No job running. Pick an action above to begin.
Public demonstrator. Video upload is disabled in this version; the ingest step is a guided replay of a real run. Jobs are rate-limited.
Located
Sovereign deployment available.
This demonstrator runs the identical container set we deploy on-premise. On sovereign hardware, a small queue-and-map service replaces this website; the reconstruction, quality-analysis and rendering workers are byte-for-byte the same. Your maps stay yours, on your infrastructure, offline-first.
Talk to us about a pilot